Beyond Second Life – Alternate worlds


Here is a list of various virtual worlds considered as possible work places…http://cleverzebra.com/virtual-worlds

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First Life alternatives? From the festival website, “Last year the first Come Out & Play Festival turned New York City into a playground for a weekend”. The Come Out & Play Festival “seeks to provide a forum for new types of public games and play. We want to bring together a public eager to rediscover the world around them through play with designers interested in producing innovative new games and experiences.”

I found a link to Oz Spade’s Virtual World Comparison at the Second Life Education Wiki. Spade succintly compares 3 virtual worlds (Second Life, There and Active Worlds).

Here’s some more:
Cyworld – Originally a Korean social networking site, now with an American version. I found this in an article at mashable.com where there is more information and some pictures. I’m not sure how ‘world-like’ Cyworld is, but figuring out what ‘world’ means in these contexts is not straightforward. Second Life is not a world in the same way that World of Warcraft is, for instance.
Habbo Hotel – Originally Hotelli Kultakala (Finnish for Hotel Goldfish), now a global chain. Here’s the Wikipedia entry.
Faketown – I only meant to find the link and instead I found myself window shopping for a Fake I.D.

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Club Penguin is ‘a kid-friendly virtual world’ where you are invited to ‘waddle around and meet new friends’.

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Sign up for the Beta test of Outback Online here. Outback is about (or will be about) imagining and creating ‘User Generated Places’.

Whyville is a world that supports an active community, and here is a publication about the social life and learning taking place there. Thanks to Ren for the hint and the links.